A little adjustment in the next update will open the English definition from the label in other languages and I have good hope to receive all the existing translations of the anatomical terms within the week.
Some terms are translated in about 100 languages and other in none other than English and Latin.
The definitions can be added in many languages but for the moment, we'll only use the English.
On the main page, you can now download a full packed version for windows that integrates a script.
This script allows to easily import definitions from wikipedia, add labels, and that makes the definition of the active (last selected) structure automatically appear in the text editor.
It is the beginning of this part of the job.
Please let me know if you want to contribute so that I explain the shortcuts and good practices.
For the moment, only the labels of the frontal and occipital bones have been added. The rest will follow.
You are right, this is the downside of sharing a work that is still under development.
These labels have been prepared to be place later because there is still work to fine tune the bones of the skull.
If you want to place them:
1-Copy the collection on the the labels the collections of the bone (Ctrl+L>Copy Collections)
2-Select the bone then the labels (Shit+LMB) and join them (Ctrl+J)
3-Rename the object -removing the '-labels' part (F2)
4-Activate the snap tool>Vertices (Magnet icon on top of the 3D view)
5-In Edit mode (Tab) grab each labelled vertex (Select with LMB, move with 'G') to paste them in the right place, it will snap.
Otherwise, a new system of labels is emerging (like the one of the frontal bone) and should replace all the others, so that you may as well delete these and wait a few days.
The new system allows to add a definition to each label and to show it or not.
Another script should be ready within a few days and allow to:
-open/close the definitions with one click
-only see the labels of the active object
-only open one definition at a time.
-automatically place the whole label setup on a part of a mesh with one shortcut.
Adding these labels will take time but it will make the whole thing much more interesting.
All the contributions are welcome, either by creating the definitions, or by placing the labels.
A little adjustment in the next update will open the English definition from the label in other languages and I have good hope to receive all the existing translations of the anatomical terms within the week.
Some terms are translated in about 100 languages and other in none other than English and Latin.
The definitions can be added in many languages but for the moment, we'll only use the English.
On the main page, you can now download a full packed version for windows that integrates a script.
This script allows to easily import definitions from wikipedia, add labels, and that makes the definition of the active (last selected) structure automatically appear in the text editor.
It is the beginning of this part of the job.
Please let me know if you want to contribute so that I explain the shortcuts and good practices.
For the moment, only the labels of the frontal and occipital bones have been added. The rest will follow.
Hi Starzar,
You are right, this is the downside of sharing a work that is still under development.
These labels have been prepared to be place later because there is still work to fine tune the bones of the skull.
If you want to place them:
1-Copy the collection on the the labels the collections of the bone (Ctrl+L>Copy Collections)
2-Select the bone then the labels (Shit+LMB) and join them (Ctrl+J)
3-Rename the object -removing the '-labels' part (F2)
4-Activate the snap tool>Vertices (Magnet icon on top of the 3D view)
5-In Edit mode (Tab) grab each labelled vertex (Select with LMB, move with 'G') to paste them in the right place, it will snap.
Otherwise, a new system of labels is emerging (like the one of the frontal bone) and should replace all the others, so that you may as well delete these and wait a few days.
The new system allows to add a definition to each label and to show it or not.
Another script should be ready within a few days and allow to:
-open/close the definitions with one click
-only see the labels of the active object
-only open one definition at a time.
-automatically place the whole label setup on a part of a mesh with one shortcut.
Adding these labels will take time but it will make the whole thing much more interesting.
All the contributions are welcome, either by creating the definitions, or by placing the labels.