About Blender
Z-Anatomy Team, I am getting much better at manipulating and working with the Z-Anatomy program in Blender. I've started exploring animations with the files, however, when I go to rotate the knee in order to make it look like it's bending, it distorts the anatomy because of attached tissues spanning the knee joint. Is there a tutorial or guide to illustrate how to move and position limbs in Blender using the Z-Anatomy human model? Thank you for your time and assistance. -NS
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